![]() ![]() This goes on, back and forth making moves and swapping move files, until the game is over. They make their moves, resolve actions, make notes, etc and send the resulting Game Moves file to the first player. The first player's move is reviewed by the player complete with units moved, dice rolls, and any annotation. The next player loads in the Game Scenerio file and the Game Move file from the other player. The move is saved in a Game Move file and sent to the next player. The player can also annotate each part of their move for the other players, and observers, to view. A Dice rolling function is used to resolve conflict and other random elements during the turn. To begin playing a particular game each player gets a copy of the Game Scenerio file. In this way Cyberboard is the tool that can play literaly thousands of games. They players themselves are the judge of game rules, much like playing the paper version of the game face to face. Once a board game's pieces are collected in a Cyberboard GameBox players can then set up Game Scenerio files to share with each other.Ĭyberboard itself has no understanding of the rules that go into the particular game being played. The utility allows designers to recreate the board game, complete with maps, unit coutners, charts, tables and other items. Using email as a transport method of exchanging moves the scope of potential game oponents is boundless. This overcomes one of the most fustrating problems of being an avid gamer, finding oponents. Cyberboard's goal is make any board game playable using email as the method of exchanging moves. Cyberboard is a free windows based utility for board gamers created by Dale Larson. ![]()
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